------------------------------ Loopers-Delight-d Digest Volume 97 : Issue 128 Today's Topics: PMC-10 [ patrick@his.com (Patrick Smith) ] It's not morbid [ BlkSwan03@aol.com ] guitars and samples [ Olivier Malhomme ] Re: LOOPING PHILOSOPHY (condensed) [ illoyd@intrlink.com (Ian///Shakespa ] Art, craft, communication, philosoph [ Warren Sirota ] RE: Midi standards [ "Hogan, Greg" ] Administrivia: Looper's Delight **************** Please send posts to: Loopers-Delight@annihilist.com Don't send them to the digest! To subscribe/unsubscribe to the Loopers-Delight digest version, send email with "subscribe" (or "unsubscribe") in both the subject and the body, with no signature files, to: Loopers-Delight-d-request@annihilist.com To subscribe/unsubscribe to the real Loopers-Delight list, send email with "subscribe" (or "unsubscribe") in both the subject and the body, with no signature files, to: Loopers-Delight-request@annihilist.com Check the web page for archives and lots of other goodies! http://www.annihilist.com/loop/loop.html Your humble list maintainer, Kim Flint kflint@annihilist.com ------------------------------ Date: Tue, 5 Aug 1997 18:49:11 +0200 From: patrick@his.com (Patrick Smith) To: Loopers-Delight@annihilist.com Subject: PMC-10 Message-Id: Content-Type: text/plain; charset="us-ascii" On 8/4/97 Kim Flint wrote: >Actually, for that much you could buy a used footpedal that sends just about >any midi command and could probably handle both units. I got my digitech >pmc-10 for $100. It can store 500 presets! It even has a midi in, which in >addition to letting you back up and restore, can also do midi filtering and >merging if you need it.... I picke done of these upa few months back on Kim's request and I can vouch for the versatility of this unit. For $100 it can't be beat.....filters out those nasty program changes my GR-1 sends each time a switch a patch........ Patrick *** *** ** Fingerpaint http://www.his.com/~patrick/FNGP.html *** ** ------------------------------ Date: Tue, 5 Aug 1997 22:20:21 -0400 (EDT) From: BlkSwan03@aol.com To: Loopers-Delight@annihilist.com Subject: It's not morbid Message-ID: <970805221901_107660999@emout06.mail.aol.com> In a message dated 8/5/97 7:47:05 PM, you wrote, among other things.... <> Thanks for the post Dave. I thought it was quite good, tho sad. I often think( after creating a piece in the studio) how lucky I was to have walked in there and messed around. A piece of music emerged that had not been there the day before. Making visible the invisible. I wonder how many great ones we miss simply because we were'nt there. So many ways to waste time, and time goes by so fast. Jim Portland OR ------------------------------ Date: Wed, 6 Aug 1997 10:35:56 +0200 (MET DST) From: Olivier Malhomme To: Loopers-Delight@annihilist.com Subject: guitars and samples Message-ID: Content-Type: TEXT/PLAIN; charset=US-ASCII Reacting a bit late but... " Woah, I think there may be a touch of overemphasis on that point. Guitarists are no nearer the cosmic source than anyone else" Yes When i hear that guitar player are still playing black dog when a DJ (or whoever) is still sampling, please gimme a break! At least 1) with the sample it will correctly played 2) guitar player community is not exactly known fot its inventivity (does it exist? lets say imagination, try to walk in a guitar shop a saturday afternoon!) I don't see MUCH difference between sampling and most guitar players besides I'l prefer a sample used with imagination than a bad -or worst, just usual- guitar part. I would rather talk about experiments versus narrowness of mind (again does the word only exists?) It is clear to everyone that -in music- the end justifies the means! The fact that we all choose different means is our richness that make us sometimes different from our neighbour. It is quite clear to me that mostly everyone is running after the same "end". Or not? Olivier Malhomme ------------------------------ Date: Wed, 6 Aug 1997 04:49:15 -0400 (EDT) From: KRosser414@aol.com To: Loopers-Delight@annihilist.com Subject: Re: LOOPING PHILOSOPHY/Methods & Madness Message-ID: <970806044914_1794560777@emout20.mail.aol.com> The first part of this discussion between Andre & Kim (primarily) I'd like to comment on has to do with Kim's assertion that 'a sample and a musician reproducing something' are roughly the same for all intents and purposes, especially if the audience is not sophisticated enough to know the difference. Andre replied (rightly so IMHO) that it should not necessarily be the audience that moves the performer in this case, but rather the call of one's art or craft (more or less - obviously, I'm paraphrasing). However, I'd like to add that maybe the challenge here should be to expand your notion of 'audience'. Personally, I think it's an artistic cop-out of the highest order to present something you know is not the best you can do because you assume the audience just ain't sophisticated enough to know the difference, especially because it may not be true. I've done jazz gigs at dives where there were only a dozen people in the audience and one just happened to be Horace Silver or McCoy Tyner. They were certainly going to be aware of everything that was going on onstage. I did a gig somewhat recently where the sax player leading the band was unaware Herbie Hancock was sitting at the bar and sort of passed it off like it was 'just another gig' until I told him right after Herbie left, at which point he felt pretty embarrassed for not giving it his all. The fact of the matter is, I don't see what's to lose in assuming the best from an audience because unless you get a chance to interview and test everyone you don't really know what they're capable of getting or not. Let's assume every time you perform in public SOMEONE, even if one person, has pretty intimate knowledge of what you're trying to achieve. The performance then becomes an opportunity to rise to the challenge of creating the absolute best you can at the moment, to push yourself to be committed totally to presenting what it is you do with greater clarity because you are confident it's being received with clarity. OK, for the sake of argument let's say the reverse is true - absolutely no one is really informed enough to get the details of what you're doing. What is to gain by making this leap of logic? What do you have to lose by telling yourself otherwise and giving it your all just the same? You are the only one who loses - you've chosen to back down from the challenge because you've chosen to underestimate the intelligence of your audience. In many ways, I believe (naively perhaps) that ultimately we get the audiences we insist on. This is why it's important to sweat the details and give it your all instead of making dubious assumptions about what the audience can and can't perceive. Along those lines, the debate about whether a sample is as 'human' a musical idea as a phrase played in real time. I think it's a matter of intention. I find myself in a funny position here, having passionately defended the use of samples on Miles Davis' late 80's records on the Miles e-mailing list a while back, but I think I can see where a line can be drawn. Miles and Marcus Miller used those to spice up the stew, so to speak, to add some unusual sonic coloring here and there. So does MeShell Ndegeocello, who I adore. In both cases, the samples are not playing the part of ersatz musical substance, since the songs stand quite well without them. Same for Torn's "What Means Solid". In contrast, there was a song on alternative Top-radio about a year ago getting a lot of airplay (sorry, the artist escapes me) where the signature hook was a line sampled from something originally sung by BB King. Now, I consider it one of the primary jobs of pop songwriters to come up with good hooks, but when the one you're counting on is a sample appropriated from another source, it just sounds to me like someone's being really lazy. Sure, maybe you get a lot of airplay one day and maybe a good deal of money but ultimately you know you've taken the easy way out rather than insisting on rising up to the challenge of creating something yourself, and you are the one who will be most hurt creatively by that. Or take MC Hammer - in dance music, groove is everything and he lifted grooves hook, line and sinker from James and Prince, etc. Dare I suggest that there might be a correlation between the longevity of MC Hammer's career as an artist and the amount of creativity he applied to the samples he used? As in the first issue, no laws are broken, no rules violated, everyone is of course free to do whatever the hell they want. But, it's a matter of every artist's conscience to be honest with themselves as to if they are indeed imposing the toughest challenges on themselves or taking the easy way out. It's not important if anyone else knows. It's important that YOU know. As to the 'tyranny of ambient music' or the prospect of 'electronica' taking over, I have to admit to unmoved by the former and skeptical of the latter. I've never liked the idea of ambient music, be it knives and forks clanging along with Satie, music for Brian Eno to ignore while he sits in airports, New Age or Musak playing in the grocery store, what have you. To me it's all essentially trying to achieve the same thing - acknowledging that pure silence doesn't exist as we're surrounded by sounds all the time, it insists on being the context in which you hear everything else around you, which kind of strikes me as irritatingly passive-aggressive. What admittedly little I've heard of the 'electronica' movement strikes me as entirely intellectual instead of visceral. I have yet to hear an electronic dance track that moves me anything close to the way MeShell does, but I remain open-minded and will continue to try to check out some names I see cropping up. But, they certainly have a role in looping and I would welcome some more practitioners of that on the list, as Kim says, to keep things controversial and hopefully interesting. I add this last paragraph not to put down anyone else's tastes or choices, but just to maybe illustrate another range of perspective which is all of course my highly irrational and subjective opinion. Jeez, Burroughs and Fela leave us within a few days. I fear their kind is not being made much anymore... Goodnight, Ken R ------------------------------ Date: Wed, 06 Aug 1997 12:37:23 +0200 From: Claude Voit To: Loopers-Delight@annihilist.com Subject: Re: PMC-10 Message-ID: <33E853E3.526@vtx.ch> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit PMC 10 Fine Midi implementation but a litle fragile for the road Check the switches the ac in socket :I've had power cuts on too flexible stages The remote must be checked because its the only way to program it Questions : Is there somewere a midi software that can program it via sys ex Or a dot it yourself project that could replace the remote keys(those gummy things ( ??!! remember the MMT 8) Its still the more powerful unit I know Claude ------------------------------ Date: Wed, 6 Aug 1997 08:23:06 -0400 From: illoyd@intrlink.com (Ian///Shakespace) To: Loopers-Delight@annihilist.com Subject: Re: LOOPING PHILOSOPHY (condensed) Message-Id: Content-Type: text/plain; charset="us-ascii" No, to answer the unasked question, I'm not gonna let this die without at least trying to get my point across... >But again, the "sensibilities" that are at work with a guitarist are an >intangible, organic, built-in thing Okay let me try and clarify my point: A DJ's abilities as a DJ are just as inate as a guitarist's abilities as a guitarist... you're born with a certain amount of talent that you hone through practice. And by DJ, here and throughout my posts, I've been referring to a "disc jockey" with 2 (or more) turntables as a basis and whatever else he/she might choose to have along (sampler, drum machine, etc...). I really don't see a difference between a guitarist practicing his craft and a DJ practicing his. Are we together up to this point? So, a guitarist inflecting his personality on a riff, we all agree that thats because of who he is, then why is it such a stretch to say that the way a DJ drops a sample (not necesarily from a "sample" as from a digital sampler, perhaps a cut-in from the other turntable...) into a song, as thats part of his craft, part of what he does, part of the nature of being a DJ, is really that different; he's grafting, adding elements and removing, much the same way as a guitarists picking or strumming may add or take away notes from a riff. And this really boils down to what some will see as a philosophical difference and I don't. Its almost political.... >I think for me the bottom line is that if you're >working with samples, even if you're tweaking and recontextualizing the >thing to the nth degree, you're still working with blocks of other >people's material Okay well how does your opinion of me change when i tell you all the samples i use are samples of my own performances? >I personally would feel >very uncomfortable with inserting a sample of someone else's music into my >own Thats a personal choice and one i can totally agree with, i.e. I see where you're coming from, all I'm trying to say is that there's not a lesser form of music because it simply _may_ use parts of other songs. >I just can't bear the thought of >literally buying music off the shelf. and this is where we totally agree... I own one sample CD and its a thing a freind of mine put together of like 1000 drum machine samples... >I'm not saying that each format is identical to the other in terms of what >you can do. Okay, gotcha, and i totally agree... >BTW, if you've got a better suggestion as far as terminology goes, I'd >genuinely love to hear it. I subscribe to the theory that guitar players have chosen: metal and alternative and bluegrass just becomes hopuse and techno nad jungle and gabber and all the other different genres. I guess I'd feel alot better about the "electronica" tag if there was a similar overt categorisation for "all the people that play music with guitar bass vocals and drums"... >> The whole point of electronica is accepting what others do and seeing how >> people change whats previously been done. > >I don't know if everything I've seen in electronica supports your claim. my example i think got delted before i posted... um, the widely held concept that drum'n'bass evolved by gradually increasing the tempo of songs and slowly bringing out certain elements, over a period of several years. It was a progression... >I'm pretty sure we're taking them too seriously anyway! Yeh, you're probably right... Anyway, thanks for some stimulating conversation and some points to gnaw on when I should be working... :-) Ian///Shakespace www.intrlink.com/~illoyd ------------------------------ Date: Wed, 06 Aug 1997 09:34:12 -0700 From: Warren Sirota To: Loopers-Delight@annihilist.com Subject: Art, craft, communication, philosophy Message-ID: <33E8A783.4A480B0F@wsdesigns.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Hi all, I'd like to say something pithy about art, craft, communication, looping philosophy, etc.Unfortunately, all I can offer is fragments based upon my subjective evaluations of various points. - Art is what you do for yourself. Or, more precisely, it's what you do for "itself". You start a piece. It turns into something. It "wants" to be that thing, and you know when it's finished because anything you add to it detracts from it. If it's sufficiently far from people's conditioning, then they may be impressed, moved or stretched, but they will also probably experience confusion and possibly annoyance ("where's the conceptual pigeonhole for that? how do I know if it's good or bad?") Unfortunately, people's conditioning and cultural referents seem pretty narrow these days, and the reasons (and prescriptions) for that would be another rant in and of itself. - I perceive several varieties of craft: 1. Basic craft on an instrument or voice, which is usually necessary in order to create most music that even relates to the traditions we've been accultured to. 2. Craft in service of art, which is when you practice in order to pull something off that you really want to pull off. 3. Developmental craft - basic practice in order to increase your general skill level, in the hopes that new skills will become part of your vocabulary and enable you to do cooler things 4. Obsessive, competitive craft - the kind fostered by most guitar magazines. play faster, better, cleaner, like Steve Vai, like Eddie Van Halen, like Jim Hall, like Django Reinhardt, like Robert Fripp. Impress the other guitar players on your block. This is the evil extreme version of craft. Usually it just makes you feel inadequate. - Philosophy 1. I am a child of the universe. Whatever I do isn't great, it isn't bad, it isn't good (except as I judge it so)--it's just *my* voice, which in turn is just an expression of whatever creative goo was stuffed into this bodily shell by the Tao. Judgements - it's popularity or success by any external measure - are almost entirely the result of non-artistic factors: the mood and background of the reviewer, the relation of the piece to the popular psyche of the day, the promotional budget, etc. 2. There are always players better than me when measured on along any particular objective dimension, and players worse than me. I must constantly fight depression in the face of the better and arrogance in the face of the worse, for these are divisive and non-constructive reactions. 3. Or, as is said in The Artist's Way - "I'll be responsible for the quantity and let the Tao be responsible for the quality." (paraphrase) 4. Philosophy of looping - I don't understand why one is needed. However, I'd like to point out (this seems to be relevant, though I'm not sure why) that in an age of information overload, editing and evaluation is in scarcer supply than raw material. Looping seems to encourage a focussing of the senses and concentration of attention in a way that is in tune with this principle. Hoping not to piss anyone off for a change, Warren Sirota ------------------------------ Date: Wed, 6 Aug 1997 15:20:09 +0400 From: miguel.barella@poyry.com.br (MAT) To: Loopers-Delight@annihilist.com, Warren Sirota Subject: Re: Art, craft, communication, philosophy Message-ID: <00003939.@poyry.com.br> Content-Type: text/plain Content-Transfer-Encoding: 7bit Content-Description: cc:Mail note part Hi Warren, Good analysis but too "Guitar Craft" oriented. Any relationship? Miguel ___________________________ Separador de Resposta ______________________________ Assunto: Art, craft, communication, philosophy Autor: Warren Sirota na INTERNET Data: 06/08/1900 9:34 Hi all, I'd like to say something pithy about art, craft, communication, looping philosophy, etc.Unfortunately, all I can offer is fragments based upon my subjective evaluations of various points. - Art is what you do for yourself. Or, more precisely, it's what you do for "itself". You start a piece. It turns into something. It "wants" to be that thing, and you know when it's finished because anything you add to it detracts from it. If it's sufficiently far from people's conditioning, then they may be impressed, moved or stretched, but they will also probably experience confusion and possibly annoyance ("where's the conceptual pigeonhole for that? how do I know if it's good or bad?") Unfortunately, people's conditioning and cultural referents seem pretty narrow these days, and the reasons (and prescriptions) for that would be another rant in and of itself. - I perceive several varieties of craft: 1. Basic craft on an instrument or voice, which is usually necessary in order to create most music that even relates to the traditions we've been accultured to. 2. Craft in service of art, which is when you practice in order to pull something off that you really want to pull off. 3. Developmental craft - basic practice in order to increase your general skill level, in the hopes that new skills will become part of your vocabulary and enable you to do cooler things 4. Obsessive, competitive craft - the kind fostered by most guitar magazines. play faster, better, cleaner, like Steve Vai, like Eddie Van Halen, like Jim Hall, like Django Reinhardt, like Robert Fripp. Impress the other guitar players on your block. This is the evil extreme version of craft. Usually it just makes you feel inadequate. - Philosophy 1. I am a child of the universe. Whatever I do isn't great, it isn't bad, it isn't good (except as I judge it so)--it's just *my* voice, which in turn is just an expression of whatever creative goo was stuffed into this bodily shell by the Tao. Judgements - it's popularity or success by any external measure - are almost entirely the result of non-artistic factors: the mood and background of the reviewer, the relation of the piece to the popular psyche of the day, the promotional budget, etc. 2. There are always players better than me when measured on along any particular objective dimension, and players worse than me. I must constantly fight depression in the face of the better and arrogance in the face of the worse, for these are divisive and non-constructive reactions. 3. Or, as is said in The Artist's Way - "I'll be responsible for the quantity and let the Tao be responsible for the quality." (paraphrase) 4. Philosophy of looping - I don't understand why one is needed. However, I'd like to point out (this seems to be relevant, though I'm not sure why) that in an age of information overload, editing and evaluation is in scarcer supply than raw material. Looping seems to encourage a focussing of the senses and concentration of attention in a way that is in tune with this principle. Hoping not to piss anyone off for a change, Warren Sirota ------------------------------ Date: Wed, 6 Aug 1997 11:55:00 -0400 From: "Hogan, Greg" To: Loopers-Delight Subject: RE: LOOPING PHILOSOPHY (ad infinitum) Message-Id: <9708061823.AA29282@beryllium.lexicon.com> Kim, I was very surprised to read your statements below. This seems like it was written by an entirely different person than your posting regarding MIDI Standards. Replace Looping Philosophy with Design Philosophy and you may understand what I mean. :>} Best regards, Greg ---------- From: Loopers-Delight[SMTP:Loopers-Delight@annihilist.com] Sent: Tuesday, August 05, 1997 1:48 AM To: Loopers-Delight Subject: Re: LOOPING PHILOSOPHY (ad infinitum) ---------------------------------------------------- I'm not going to bother replying to all the megabytes this thread has generated. In some sense I'd like to, and I'm sure I'd enjoy flaming Andre into a whimpering cinder, but I don't even have time to read it all let alone reply! So I guess it's a debate I lose by attrition...:-) It all begs one question, really. And I guess this is the main reason I'm not motivated to get into such a discussion. Simply, what is the purpose? When you try to debate the validity of one means of creative expression versus another, what are you really trying to do? It seems to me that there is another level to the discussion, a larger motivation. What would be the goal of winning such a debate? If you successfully prove to the world that one means of expression is inferior, what would your next step be? And why is it that the PurestFormOfCreativity is always, by some coincidence, remarkably similar to that of it's proponent in the debate? Have you ever seen such a discussion where someone vigorously argued that their own artistic methods were clearly inferior to all the rest? I think the most difficult step in such a process is the one where you step out of the debate and out of yourself, look back in, and question your own motivations. Tough questions to ask yourself, and you need to do it honestly. I know, I've had to do it plenty of times! You have to deal with your own ego, and your confidence in yourself, and the inherent fear of self-expression. And if you're like me, you'll be left still ashamed of comments made 12 years ago that only you remember. The question of which artistic method is most creative and experessive, which holds the greatest validity, has no answer. It's a pointless and self-serving argument. These debates have raged through artistic and academic communities for all eternity, and they never end in a positive growth. More like isolation, alienation, suspicion. The world is not black and white, its full of a whole spectrum of color. And: a full range of sounds! There is no right way to create. There is no wrong way. No better way, no worse way. Just other ways. Different colors and sounds. When we come across someone using a different method than our own, let's not take the path of boosting ourselves by putting them down. See it as an opportunity to learn. How does their method help them to express themselves? What are their artistic goals? How do they get there? What can we learn from that? Let's use the opportunity we have here to gain from each other. ....one sermon and a couple of rants. My quota is filled for the week..... kim ______________________________________________________________________ Kim Flint | Looper's Delight kflint@annihilist.com | http://www.annihilist.com/loop/loop.html http://www.annihilist.com/ | Loopers-Delight-request@annihilist.com ------------------------------ Date: Wed, 6 Aug 1997 14:47:00 -0400 From: "Hogan, Greg" To: Loopers-Delight Subject: RE: Midi standards Message-Id: <9708062053.AA00169@beryllium.lexicon.com> Matt said: "Wouldn't this scenario make more sense if Lexicon made/sold foot controllers!!! ;-)" Funny you should mention this. We announced at the summer NAMM show that we will be shipping a footcontroller this fall. It is meant to be a deicated footcontroller for our MPX1 but will allow MIDI control as well as provide a modulation source for anything else that can be controlled by them. It will list for a little more than a JAMMAN so it will likely not be priced right for most JAMMAN users. If anyone has any questions regarding this please contact me directly. Best regards, Greg Hogan Lexicon Customer Service Phone 617-280-0372 FAX 617-280-0499 email: ghogan@lexicon.com --------------------------------