------------------------------ Content-Type: text/plain Loopers-Delight-d Digest Volume 97 : Issue 38 Today's Topics: Re: Makin' a move... [ improv@peak.org (Dave Trenkel) ] Re: Makin' a move... [ lowfrqcy@west.net (Ryan Blum) ] Re: Makin' a move... [ lowfrqcy@west.net (Ryan Blum) ] Hello, new to the list [ Aviansongs@aol.com ] Re: Kyma [ matthias@bahianet.com.br (Matthias ] Re: Kyma [ inti@webtv.net (Carlos Carrillo) ] tape looping Q's [ Christopher Burns ] Re: Kyma [ Paolo Valladolid ] Re: tape looping Q's [ Stew Benedict ] GR 1 Expansion Board Help [ patrick@his.com (Patrick Smith) ] more on Kyma..... [ Jim Coker ] Re: new plex!!!!!!!!! [ kflint@annihilist.com (Kim Flint) ] Administrivia: Looper's Delight **************** Please send posts to: Loopers-Delight@annihilist.com Don't send them to the digest! To subscribe/unsubscribe to the Loopers-Delight digest version, send email with "subscribe" (or "unsubscribe") in both the subject and the body, with no signature files, to: Loopers-Delight-d-request@annihilist.com To subscribe/unsubscribe to the real Loopers-Delight list, send email with "subscribe" (or "unsubscribe") in both the subject and the body, with no signature files, to: Loopers-Delight-request@annihilist.com Check the web page for archives and lots of other goodies! http://www.annihilist.com/loop/loop.html Your humble list maintainer, Kim Flint kflint@annihilist.com ------------------------------ Date: Fri, 28 Feb 1997 13:10:41 -0800 From: improv@peak.org (Dave Trenkel) To: Loopers-Delight@annihilist.com Subject: Re: Makin' a move... Message-Id: Content-Type: text/plain; charset="us-ascii" >Greetings Loopers, > >I have just recently been offered a job opportunity >in the Pacific Northwest (Medford, Oregon to br exact) >that is simply too good to pass up. So, I'll soon be >leaving my position at Seymour Duncan and hittin' >the new "Oregon Trail", I-5. > >Any loopfolk in that neck of the woods? > I'm about 4 hours north of Medford, in Corvallis. I don't know much about the scene in Medford, but Ashland has a lot of cool creative people because of the Shakespearean Festival. Eugene has a pretty active musc scene also. And if you ever make it farther north, drop me a line... ________________________________________________________ Dave Trenkel, NEW EMAIL ADDRESS: improv@peak.org self promotional web-site: http://www.peak.org/~improv/ "A squid eating dough in a polyethelene bag is fast and bulbous, got me?" -Captain Beefheart ________________________________________________________ ------------------------------ Date: Fri, 28 Feb 1997 18:09:38 -0800 (PST) From: lowfrqcy@west.net (Ryan Blum) To: Loopers-Delight@annihilist.com Subject: Re: Makin' a move... Message-Id: Content-Type: text/plain; charset="us-ascii" hello! >that is simply too good to pass up. So, I'll soon be >leaving my position at Seymour Duncan and hittin' Ryan, that other santa barbara looper here...is there any time i may be able to catch you in a performance type situation before your move? Very sorry we never met in person... Good luck with your new job and the move! Rya ---- Ryan Blum "...to play 'Giant Steps' because you can seems lowfrqcy@west.net ridiculous to me. I went through that, but ironwood stick #918 I was 14 years old." - John Medeski ------------------------------ Date: Fri, 28 Feb 1997 18:32:45 -0800 (PST) From: lowfrqcy@west.net (Ryan Blum) To: Loopers-Delight@annihilist.com Subject: Re: Makin' a move... Message-Id: Content-Type: text/plain; charset="us-ascii" oops... >Ryan, that other santa barbara looper here...is there any time i may be obviously, that wasn't meant for the group. Loop Content (sorta): A friend just gave me a copy of Torn's _Door X_, so i have an extra...it's used and all, but maybe someone'd like to trade for something else. Also, i have one extra JamMan Upgrade chip that I'd like to trade for a tape (or even cd) of your own...Thanks! Ryan ---- Ryan Blum "...to play 'Giant Steps' because you can seems lowfrqcy@west.net ridiculous to me. I went through that, but ironwood stick #918 I was 14 years old." - John Medeski ------------------------------ Date: Sat, 1 Mar 1997 00:21:19 -0500 (EST) From: Aviansongs@aol.com To: Loopers-Delight@annihilist.com Subject: Hello, new to the list Message-ID: <970301002116_207477957@emout08.mail.aol.com> Hello everybody, my names Marc. I just subscribed to the list. I've been using a Digitech RDS 7.6 for several years (at least) now. Thanks to my friend Ed Drake, I just purchased a Jamman during Guitar center's closeout. Even before I added the memory upgrade, I was having a blast with the Jamman. I have especially enjoyed building a loop with my sampler/synths on the Jamman, and then using the RDS 7.6 (with different sounds) to further thicken the texture (with unsynced delays). Among other things, I play for Dance Improv classes at VCU. The RDS 7.6 has been very useful for these, but now I'm looking forward to also using the Jamman at these classes. It will be great to constantly change the delay rate to mirror what the dancers are doing. Btw, I play EWI, Bass, Chapman Stick, and Bass&Tenor Recorders. Take care, Marc ------------------------------ Date: Sat, 1 Mar 1997 12:55:55 -0300 From: matthias@bahianet.com.br (Matthias Grob) To: Loopers-Delight@annihilist.com Subject: Re: Kyma Message-Id: Content-Type: text/plain; charset="us-ascii" Jim poked: >I was lucky enough to spend some time with the Kyma system >at Symbolic Sound a couple weeks ago, and have to say that >in addition to all the other things it can do, Kyma makes >a kick-ass looper. The wavetable RAM (i.e. were digital audio >is held) can be configured to hold any number of delays and samples, >then sampler objects can be used to read from delays or samples >(or any part of wavetable memory). The sampler objects can have >their playback rates and looping points modified in real time >by any control signal (midi CC, envelope folowers, etc). Using >an lfo on the playback rate, we were able to get a chorus effect, >and by moving the looping points w/ midi CC messages, all sorts >of neat rythmic modulations could be created from a simple starting >pattern. So this is all controllable graphically, somewhat like MAX? Can you operate the looper while playing? I guess you can configure foot switches to do the jobs. Did you? Yes, I would like to hear some more, seams to be a futuristic machine! Matthias ------------------------------ Date: Sat, 1 Mar 1997 12:30:50 -0800 From: inti@webtv.net (Carlos Carrillo) To: Loopers-Delight@annihilist.com Subject: Re: Kyma Message-Id: <199703012030.MAA11008@mailtod-2.alma.webtv.net> Content-Type: TEXT/PLAIN; CHARSET=US-ASCII Content-Transfer-Encoding: 7BIT Greetings everyone. The Kyma system uses a separate rackmountable unit called the Capybara for its I/Os and DSP processing. This is cool because it does not rely on the host computer for its number crunching, and is expandable through the addition of more processing cards for expanded capabilities. The system itself is very sophisticated, and highly configurable. It is like having a very advanced modular synthesizer in your computer. On this machine you have access to virtually any synthesis technique ever deviced, some of these include subtractive, additive, granular, FM, resynthesis, and much much more! You could not only use it as a regular midi instrument, but also as a very advanced sound processor to manipulate any sound source, and of course it wouldn't be any fun if every parameter wasn't controllable through MIDI. You could set up MAX to really freak it out!! The one drawback is that it is expensive (around 3000.00 for a basic system) so start saving up! I sure would love to have such a powerful system. Carlos R. Carrillo ------------------------------ Date: Sat, 1 Mar 1997 18:24:01 -0500 (EST) From: Christopher Burns To: loopers-delight@annihilist.com Subject: tape looping Q's Message-Id: <199703012324.SAA32188@lynx.dac.neu.edu> Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit hi- i'm new to the list, and even though i've perused the backcatalogue of the list, i could not really find any mentions of tape looping. forgive me if this stuff has been asked before, but what is the accepted method of constructing a cassette tape loop? i've been experimenting with different methods for weeks, but no luck. the tape always hitches or is too tight, or some annoying technical problem like that. i know that there is far better equipment out there, but this is the part of looping that really intrigues me, and i'm more into the lo-fi end of things. any help on this would be greatly appreciated. thanks, chris ------------------------------ Date: Sat, 1 Mar 1997 18:55:21 -0500 (EST) From: MiqSk8@aol.com To: Loopers-Delight@annihilist.com Subject: new plex!!!!!!!!! Message-ID: <970301185520_245521988@emout16.mail.aol.com> YAYAYAYAYAY finally managed to rustle up one of these guys! a good price($569+110 pedal). the only problems is the retailer lost the manual. they're going to work on it, but i'm antsy. i was wondering if anybody(kim?) could give me a contact for a manual. that would ensure my getting one. the other thing is more difficult or easier, while i've read most of the site, if some kind soul could put togather some terse words about each of the buttons on this guy(oops wrong product!) it would be really cool. i've been looking forward to joining you all in this somewhat circular world- my only tool to this point was my rp-10, which i've managed to make work, but 1.8 sec absolute max was just not nearly enough. thanks to all the loopers out there for their input/output especially with the site. ------------------------------ Date: Sat, 1 Mar 1997 20:06:27 -0500 (EST) From: PainPete@aol.com To: Loopers-Delight@annihilist.com Subject: Re: tape looping Q's Message-ID: <970301200627_787270384@emout08.mail.aol.com> I share your love of analog home-brewed solutions, but I don't know how to make a reliable cassette loop. I always use 1/4" tape when I use tape, but that's when I'm lucky enough to have two reels around and even then it's pretty unstable. But it sounds cool anyway. BTW Are you talking about a static loop? Or a regenerative loop? If you have great amounts of patience, you could try taking apart two cheap decks and rigging up a system like two reel decks feeding back - Oh, what am I saying? (My mind is filled with jumbled visions of erector sets, pulleys, exposed tape heads and transports, and a lot of nerves of steel...I think this is a project for the mechanically enclined). In a message dated 97-03-01 18:25:25 EST, you write: << hi- i'm new to the list, and even though i've perused the backcatalogue of the list, i could not really find any mentions of tape looping. forgive me if this stuff has been asked before, but what is the accepted method of constructing a cassette tape loop? i've been experimenting with different methods for weeks, but no luck. the tape always hitches or is too tight, or some annoying technical problem like that. i know that there is far better equipment out there, but this is the part of looping that really intrigues me, and i'm more into the lo-fi end of things. any help on this would be greatly appreciated. thanks, chris >> ------------------------------ Date: Sat, 1 Mar 1997 17:14:45 -0800 (PST) From: Stew Benedict To: Loopers-Delight@annihilist.com cc: stickwire-l@netcom.com Subject: Korg G1 Distortion Processor For Sale Message-ID: Content-Type: TEXT/PLAIN; charset=US-ASCII Not exactly loop or Stick related but perhaps someone is interested: Korg G1 Distortion Processor 9 preset distortions: (6 actually + 3 with Wah) Classic OD Tube OD High Gain Distortion Shred Distortion Fuzz Octafuzz Classic OD Classic OD + Wah High Gain Dist + Wah Shred Dist + Wah Speaker Simlation EQ Digital Delay Input/Output Level User Programmable Programmable Gain/Patch Bank Select/Program Footswitches 9 Patches Expression Pedal Jack (Wah) Tuner Jack Headphone Jack Amp/Line Outputs I've had it two months, not a bad box, but I don't need it now with an SE-70. Asking $100, I'll pick up the shipping. Stew Benedict benedict@netcom.com ------------------------------ Date: Sat, 1 Mar 1997 17:25:44 -0800 (PST) From: Paolo Valladolid To: Loopers-Delight@annihilist.com Subject: Re: Kyma Message-Id: <199703020125.RAA06040@waynesworld.ucsd.edu> Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit > Greetings everyone. The Kyma system uses a separate rackmountable unit I like the "rackmountable" part. Combine this with a laptop computer to play "host" and it sounds like we'd have a portable setup. > called the Capybara for its I/Os and DSP > processing. This is cool because it does not rely on the host computer > for its number crunching, and is expandable > through the addition of more processing cards for expanded capabilities. > The system itself is very sophisticated, and highly configurable. It is > like having a very advanced modular synthesizer in your computer. On > this machine you have access to virtually any synthesis technique > ever deviced, some of these include > subtractive, additive, granular, FM, resynthesis, and much much more! > You could not only use it as a regular midi instrument, but also as a > very advanced sound processor to manipulate any sound source, and of > course it wouldn't be any fun if every parameter wasn't controllable > through MIDI. You could set up MAX to really freak it out!! > The one drawback is that it is expensive > (around 3000.00 for a basic system) so start saving up! I sure would But if you add up the cost of separate samplers, synths, and effects processors to put together a system of comparable power, the Kyma- Capybara combo sounds like a heck of a bargain. BTW, I heard of a trackball you can control with your foot! I can imagine some twisted genius thinking of ways to use it to control effects/MIDI/looping devices. Paolo Valladolid --------------------------------------------------------------- |Moderator of Digital Guitar Digest, an Internet mailing list |\ |for Music Technology and Stringed Instruments | \ ---------------------------------------------------------------- | \ finger pvallado@waynesworld.ucsd.edu for more info \ | \ http://waynesworld.ucsd.edu/DigitalGuitar/home.html \| ----------------------------------------------------------------- ------------------------------ Date: Sat, 1 Mar 1997 18:51:53 -0800 From: inti@webtv.net (Carlos Carrillo) To: Loopers-Delight@annihilist.com Subject: Re: Kyma Message-Id: <199703020251.SAA02270@mailtod-2.alma.webtv.net> Content-Type: TEXT/PLAIN; CHARSET=US-ASCII Content-Transfer-Encoding: 7BIT If anyone is really interested in this system, Kyma has a website that can give a lot more information about it. http://www.symbolicsound.com/kyma.html There are also other similar software/hardware combinations that are in the works, or being produced. One of them is the Ares-Iris system which is being manufactured by Bontempi/Farfisa in Europe. This system is very powerful and capable of similar results as the Kyma-Capybara combination. Another exciting new technology is a chip developed by Analog Devices, which uses a very advanced sound creation language called Csound to generate realtime effects and instruments. Hopefully, these chips will find their way into the innards of your favorite gear in the near future. Carlos R. Carrillo ------------------------------ Date: Sun, 2 Mar 1997 01:24:19 -0500 (EST) From: David Talento To: Loopers-Delight@annihilist.com Subject: Re: tape looping Q's Message-ID: Content-Type: TEXT/PLAIN; charset=US-ASCII > I share your love of analog home-brewed solutions, but I don't know how to > make a reliable cassette loop. I always use 1/4" tape when I use tape, but > i'm new to the list, and even though i've perused the backcatalogue of > the list, i could not really find any mentions of tape looping. forgive > me if this stuff has been asked before, but what is the accepted method > of constructing a cassette tape loop? i've been experimenting with I'm coming in late here so forgive me if this has already been brought up but an *excellent* and compact form of tape loops is the old 8track tape. It uses 1/4" tape and every salvation army or thrift store probably has a couple lying around. They will undoubtably need repair but it's easy enough to do and I have been constructing tape loops by recording over the original tape on a recordable player that also came from a thrift store. The smallest loop you can do is just one revolution (about 8" or so) and you get about 4 secs on it. the good part it you get stereo loops *and* you get 4 different loops (Just hit the track button on your player). This is a new discovery for me (I've been using reel to reels and a digital echoplex fed cassettes live) but it's a very inexpensive one and works like a charm. The essential ingredient in this is knowing a bit about 8track tapes and their construction and there is an excellent web page called 8Track Mind (sorry I don't know the URL offhand but it's in the better search engines). I know this may sound ridiculous to some but it is *way* easier than a normal cassette loop and if you luck out and find a recordable 8track player you might just have a very unique tool. I spent a night disecting old Moody Blues and Eddie Money 8tracks I got for $.25 at a flea market and found some good source stuff right in the original tape :) At very least you'll have fun once you get the hang of it. -------- Help Wanted Productions - Bringing you the best in organic electronic and sweaty rock music since we started. Http://www.voicenet.com/~legion Available next month: "The Feedback Machine" a new studio album from the Music for Isolation Tanks live lineup. Only $6.00 postpaid! ------------------------------ Date: Sun, 2 Mar 1997 07:24:27 -0500 (EST) From: Stew Benedict To: Loopers-Delight@annihilist.com Subject: Re: tape looping Q's Message-ID: Content-Type: TEXT/PLAIN; charset=US-ASCII There are also loop cassettes about, if you look hard. They used to be used in some answering machines. They're fairly short, I think the longest I've seen is 3 minutes. I've used them in my Fostex 4-track, which runs at double speed, giving me 4 tracks of 1.5 minute loops. They're constructed very similarly to an 8-track tape, with the tape coming out of the center and the perimeter of the spool. Not the hardiest of media, I'd rather do it digitally, but they're pretty cheap if you can find them. Stew Benedict ------------------------------ Date: Sun, 2 Mar 1997 11:41:06 +0200 From: patrick@his.com (Patrick Smith) To: Loopers-Delight@annihilist.com Subject: GR 1 Expansion Board Help Message-Id: Content-Type: text/plain; charset="us-ascii" I want to change the program change message sent from my GR 1 when I change patches from the expansion board. When I go to write this in I'm hit with a "Protect" Function. Does anyone have any experience getting around this? Peace, Patrick :-:_-:-:_-:-:_-:-:_-:-:_-:-:_-:-:_-:-:_-:-:_-:-:_-:-:_-:-:_-:-:_-:-:_-:-:_- Patrick Smith ..... Patrick@his.com .... ... .. . *** *** ** Fingerpaint http://www.his.com/~patrick/FNGP.html *** ** ^ ^ ^ ^^ ^ ^ ^ ^^ ^ ^ ^ ^^ ^ ^ ^ ^^ ^ ^ ^ ^^ ^ ^ ^ ^^ ^ ^ ^ ^^ ^ ^ ^ ^^ Solaris Guitar Trio .. .. . .. .http://www.xdc.com/solaris/ :-:-:_-:-:-:_-:-:-:_-:-:-:_-:-:-:_-:-:-:_-:-:-:_-:-:-:_-:-:-:_-:-:-:_-:-:-:_ ------------------------------ Date: Sun, 02 Mar 1997 15:34:19 -0800 From: Jim Coker To: Loopers-Delight@annihilist.com Subject: more on Kyma..... Message-ID: <331A0E7B.1888@interaccess.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit As Carlos mentioned, the Kyma software can build sound algorithms that use any number of synthesis techniques. One of the really nice things is that their software is designed to make building algorithms fast and easy. Most operations are based on a drag-and-drop metaphor, and there are many useful shortcuts. Another thing about their software that is nice is that, unlike MAX, in which almost everything has to be set up graphically (which can be *very* tedious), Kyma allows the programmer to express some parameters in mathematical expressions, or even write Smalltalk scrips to modify or generate sounds. In reference to Matthias' questions, most parameters on sound objects (such as delay times, frequency settings, filter bandwidth and frequency) are controllable in real time, and without glitches. Put an lfo on a short delay, and you get a flanger. (Delay lengths can be specified in a number of ways, such as in seconds, or samples, or relative to something else) Control signals can come from midi, or all sorts of other things, frequency trackers, envelope followers, other audio signals, or signals built by processing other signals. When I was there, a Peavey PC1600 fader box (16 programmable midi faders and assorted buttons) was set up to control sound parameters. This is what I used during the looping test (no foot controller available). One interesting patch used an evelope follower to control a pitch shifter, the louder the signal, the higher the shift. The result, when combined w/ a few filters, was an excellent "cartoonization" sound that with one filter setting made the speaker sound like goofy, and another setting made it more like daffy duck. Another nice patch involved a "harmonic resonator", a special kind of filter that resonates at a given pitch and all it's harmonics. It worked great w/ guitar, as you could 'play into' it, bending notes so that they resonated as they were bent into the resonated pitch. Probably the most unique capabilities of the system revolve around it's analysis and resynthesis capabilities. Their latest software version comes w/ a configureable vocoder w/ up to 70 filter bands. In addition to real time vocoding, you can analyize a sample (drums, vocals and animal sounds work best, due to their widely varying formants) to build a time-varying filter bank, and then use this filter bank to process a live signal. If the analysis sample is speech, and the filter is swept at the 'original' speed, the result sounds like a regular vocoding, but if you control the time sweep of the filter bank with, say a midi CC pedal, then you have a very customized sort of wah-wah pedal that you can rock to move forwards and backwards through the filters at will. (How about a meow-meow pedal? or a barking pedal, or a "Dammit" pedal, or a ...) For really hard-core stuff, you can use an FFT analysis to convert the signal from the time domain into the freqency domain, and do processing there (such as stretching or scaling harmonics, pitch and time shifting, etc), and then resynthesize the result using an oscillator bank. This is the approach used by Digital Performer 1.7 and others to do pitch shifting w/o ugly artifacts. Kyma can do this in real time, minus a 1/4sec delay due to FFT windowing issues (For a clear explanation of this, look for the Curtis Roads book I mentioned in the earlier post). Unfortunately it takes a Capybara w/ 5 to 6 cards to do this, but you can do the analysis on a sample ahead of time, and do the processing and resynthesis in real time and use fewer resources. The big FFT takes about 2.5 cards (according to Kurt Hebel) and you can get about 51 oscillators on each card for resynthesis. Another sound of interest is the waveshaper, which can be used to introduce new harmonics into a signal. Waveshapers are great for producing distortion, and the nice thing about the Kyma one is that the waveshaping function can be controlled in real time. In one patch, they had 8 sliders set to control the coefficients of the function. A bit too much for playing, but pretty good when searching for sounds. The only dissapointment I had was with the frequency tracker. It works amazingly well w/ vocals, but didn't do so great on a guitar. The response time was at least as good as a Roland GI-10 midi converter and it did track vibrato and other pitch nuances very well, but it would often guess the wrong octave, and get confused by string noise. However, this was only a first try and given some tweaking w/ filters and such, I bet that it can be improved to the point where it is accurate enough to be really 'playable'. One big change that would make it better would be to use hexaphonic input a-la GK2, which would restrict the pitch guessing range, and avoid multi-string noises. Currently Kyma only has 2 inputs and 2 outputs, but they are working on increasing this. They get many requests to increase the number of outputs, but Kurt said that this was the first time they had a solid reason for having multiple inputs, and that they would prefer to do an expansion w/ a balanced number of inputs and outputs. Carla, who plays harp, thought about it a bit and said that she really would like to have a 'digital' harp... Also as Carlos mentioned, it is expensive, $4400 for a 2 card system (the price slowly is going down, very slowly), and $600 for each expansion card. Each card has a 66Mhz 56002 w/ 3MB of RAM (all processing is 24 bit), and each card's ram can be expanded ($100 to push it to 12MB). In terms of the processing power available, I was able to get a simple (2 osciallators, filter, 2 envelopes, mixing and lfo) 4 voice synth running on a card, and I think an 11-band vocoder will fit on a card. It is not as efficent as a dedicated device, but is much more flexible, and does compare well w/ other music toys in its price range. It doesn't have all the neat programs that would come w/ a top-end Eventide box, but is a lot more flexible. Kurt and Carla both very much believe that an external DSP mainframe is preferable to processing using a general computer, and I tend to agree. Even though the DSP's are slower than the chips in new PC's, they are more efficent at processing audio and don't have to bother with the operating system overhead. Also, the capybara is expandable, and they plan to support faster chip speeds w/o having to force users to get a new mainframe. You could buy a 200Mhz PC or Mac and run CSound on it, but for serious programs it would consume all the available processing power, and would not be very upgradeable. Kyma can run simutaneously w/ a sequencer or MAX on a modest MAC or PC. Symbolic Sound is also working on a PC-card interface so you can use Kyma w/ a laptop. Probably the closest competitor is MAX/FTS from IRCAM in France. It is a version of MAX that can handle audio information. The audio processing bits are compiled and loaded onto custom hardware for processing (just like Kyma), problem is, they keep changing the hardware platform (first a Next box with intel i860 chips, then SGI, then PC's, and the latest rumor is that they're back to using Macs) and it's not a real product, but an ongoing research project. Kyma has been evolving for 10 years, and their software shows it, both in quality and depth. If you're really interested in more about Kyma, you can get the manual for $35+shipping, and there's also a good review in the July '95 issue of Electronic Musician, and, of course, they have a web site. jim ------------------------------ Date: Sun, 2 Mar 1997 22:44:44 -0800 From: kflint@annihilist.com (Kim Flint) To: Loopers-Delight@annihilist.com Subject: Re: new plex!!!!!!!!! Message-Id: Content-Type: text/plain; charset="us-ascii" At 6:55 PM 3/1/97, MiqSk8@aol.com wrote: >YAYAYAYAYAY >finally managed to rustle up one of these guys! a good price($569+110 pedal). >the only problems is the retailer lost the manual. they're going to work on >it, but i'm antsy. i was wondering if anybody(kim?) could give me a contact >for a manual. that would ensure my getting one. You could try contacting Oberheim directly: Oberheim 732 Kevin Ct. Oakland, CA 94633 510-635-9633 (I use "directly" very loosly there ;-) ) Or you can try Gibson's customer service, where you will have a much greater chance of talking to a friendly and possibly useful human: 1-800-4-GIBSON or 1-615-871-4500 Someday, when I have more time than I do at the moment, I will be putting the echoplex manual on the website in pdf format. (The original quark files somehow got on my disk, I have no idea how, honest) Several people have asked for that lately, so I'll try to get to it soon. >the other thing is more difficult or easier, while i've read most of the >site, if some kind soul could put togather some terse words about each of the >buttons on this guy(oops wrong product!) it would be really cool. someone else mind taking a crack at that? I'm too busy at the moment.... kim ______________________________________________________________________ Kim Flint | Looper's Delight kflint@annihilist.com | http://www.annihilist.com/loop/loop.html http://www.annihilist.com/ | Loopers-Delight-request@annihilist.com --------------------------------